Patch Notes Version 2.1 | Quality of Life changes
Fastest Dev Tutorial time to beat: 1:18:24
New Features and Balance Changes:
-Player spawn point is now set further back
-Built in HDR
-Changed the position of UI elements to be less distracting.
-Red and Blue zone visual changes with more post processing effects to better indicate the difference between zones.
-Added a swap indicator to the start of red and blue zones.
-Added volume slider to the pause menu
Bug Fixes:
-Fixed lighting bug where the whole scene was darker than expected.
-Lighting artifacting significantly reduced.
-Migrated to Unity 2021.2.7f1 edition to avoid the color correction post processing bug.
-Graphics quality update for more performance to lower end systems and better visuals for higher end systems.
-Slider will now not reset position after every sensitivity change, giving the illusion of more than 100 sensitivity options.
Files
Get UnsteadyFast (CONCEPT)
UnsteadyFast (CONCEPT)
Run, jump, wallrun, bunnyhop as fast as you can to get to the end.
Status | On hold |
Author | TurnipToss |
Genre | Platformer |
Tags | 3D Platformer, Difficult, Experimental, Fast-Paced, First-Person, Low-poly, Speedrun |
More posts
- Patch Notes Version 3.0 | Level 1 Released & Controller SupportFeb 24, 2022
- Patch Notes Version 2.0 | Big Changes!Feb 06, 2022
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